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| - | The following are graphs which illustrate IOPS under various conditions for Unified Communications applications. This area is under construction. Check back frequently for updates.
| + | '''Go to: [[Before You Buy or Deploy - Considerations for Design and Procurement]]'''<br> |
| | | | |
| - | == Unified Communications Manager ==
| + | This content has moved to a new page: [[UC Virtualization Storage System Design Requirements]] |
| - | | + | |
| - | This section provides the IOPS data for a Cisco Unified Communications Manager system under load. | + | |
| - | | + | |
| - | {{note| Sending CDR/CMR to the billing server does not incur any IOPS spikes, but enabling CDR Analysis and Reporting (CAR) continuous loading results in around 300 IOPS average on the system.}}
| + | |
| - | | + | |
| - | As a reference, the following steady state IOPS were observed for the loads (expressed in Busy Hour Call Attempts) indicated:
| + | |
| - | | + | |
| - | ::*10K BHCA produces ~ 35 IOPS
| + | |
| - | ::*25K BHCA produces ~ 50 IOPS
| + | |
| - | ::*50K BHCA produces ~ 100 IOPS
| + | |
| - | ::*100K BHCA produces ~ 150 IOPS
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| - | | + | |
| - | {{note| The Unified Communications Manager data is based on ~93-98% sequential writes.}}
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| - | | + | |
| - | *Software upgrades generate 800 to 1200 IOPS in addition to steady state IOPS.
| + | |
| - | *CAR-scheduled uploads is 250 IOPS.
| + | |
| - | *Trace collection is 100 IOPS.
| + | |
| - | *Nightly backup is 50 IOPS.
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| - | | + | |
| - | == Cisco Unity Connection ==
| + | |
| - | | + | |
| - | === Summary of IOPS for Unity Connection ===
| + | |
| - | | + | |
| - | {| border="1" style="width: 75%; text-align: center;"
| + | |
| - | |-
| + | |
| - | ! IOPS Type
| + | |
| - | ! 1vCPU
| + | |
| - | ! 2vCPU
| + | |
| - | ! 4vCPU
| + | |
| - | ! 7vCPU
| + | |
| - | |-
| + | |
| - | | Avg Total
| + | |
| - | | 78.66
| + | |
| - | | 129.01
| + | |
| - | | 217.89
| + | |
| - | | 201.73
| + | |
| - | |-
| + | |
| - | | Peak Total
| + | |
| - | | 760.99
| + | |
| - | | 714.06
| + | |
| - | | 867.88
| + | |
| - | | 773.70
| + | |
| - | |-
| + | |
| - | | Avg Read
| + | |
| - | | 5.90
| + | |
| - | | 19.60
| + | |
| - | | 45.67
| + | |
| - | | 9.53
| + | |
| - | |-
| + | |
| - | | Peak Read
| + | |
| - | | 601.84
| + | |
| - | | 469.46
| + | |
| - | | 693.21
| + | |
| - | | 526.22
| + | |
| - | |-
| + | |
| - | | Avg Write
| + | |
| - | | 72.77
| + | |
| - | | 109.40
| + | |
| - | | 172.22
| + | |
| - | | 192.20
| + | |
| - | |-
| + | |
| - | | Peak Write
| + | |
| - | | 247.14
| + | |
| - | | 293.51
| + | |
| - | | 371.97
| + | |
| - | | 413.50
| + | |
| - | |}
| + | |
| - | | + | |
| - | == Contact Center ==
| + | |
| - | | + | |
| - | === Contact Center Enterprise<br> ===
| + | |
| - | | + | |
| - | The SAN must be able to handle the following Unified CCE application disk I/O characteristics.
| + | |
| - | | + | |
| - | <br>
| + | |
| - | | + | |
| - | {| class="wikitable FCK__ShowTableBorders"
| + | |
| - | |-
| + | |
| - | ! rowspan="2" | Unified CCE Component
| + | |
| - | ! colspan="3" | IOPS
| + | |
| - | ! colspan="3" | Disk Read KBytes / sec
| + | |
| - | ! colspan="3" | Disk Write KBytes / sec
| + | |
| - | ! rowspan="2" | Operating Conditions
| + | |
| - | |-
| + | |
| - | | '''Peak'''
| + | |
| - | | '''Avg.'''
| + | |
| - | | '''95th Pct.'''
| + | |
| - | | '''Peak'''
| + | |
| - | | '''Avg.'''
| + | |
| - | | '''95th Pct.'''
| + | |
| - | | '''Peak'''
| + | |
| - | | '''Avg.'''
| + | |
| - | | '''95th Pct.'''
| + | |
| - | <br>
| + | |
| - | | + | |
| - | |-
| + | |
| - | | Router
| + | |
| - | | 20
| + | |
| - | | 8
| + | |
| - | | 10
| + | |
| - | | 520
| + | |
| - | | 30
| + | |
| - | | 180
| + | |
| - | | 400
| + | |
| - | | 60
| + | |
| - | | 150
| + | |
| - | | rowspan="3" | 8,000 agents; 60 cps; ECC: 5 scalars @ 35 bytes each; No reporting.
| + | |
| - | |-
| + | |
| - | | Logger
| + | |
| - | | 1,000
| + | |
| - | | 600
| + | |
| - | | 700
| + | |
| - | | 4,000
| + | |
| - | | 600
| + | |
| - | | 2,500
| + | |
| - | | 12,000
| + | |
| - | | 3,000
| + | |
| - | | 7,000
| + | |
| - | |-
| + | |
| - | | HDS
| + | |
| - | | 1,600
| + | |
| - | | 1,000
| + | |
| - | | 1,100
| + | |
| - | | 600
| + | |
| - | | 70
| + | |
| - | | 400
| + | |
| - | | 6,000
| + | |
| - | | 2,000
| + | |
| - | | 3,800
| + | |
| - | |-
| + | |
| - | | Agent PG
| + | |
| - | | 125
| + | |
| - | | 40
| + | |
| - | | 70
| + | |
| - | | 300
| + | |
| - | | 5
| + | |
| - | | 20
| + | |
| - | | 2,000
| + | |
| - | | 1,200
| + | |
| - | | 1,500
| + | |
| - | | 2,000 agents, 15 cps
| + | |
| - | <br>
| + | |
| - | | + | |
| - | |-
| + | |
| - | | HDS
| + | |
| - | | 3,900
| + | |
| - | | 2,500
| + | |
| - | | 3,800
| + | |
| - | | 75,000
| + | |
| - | | 30,000
| + | |
| - | | 50,000
| + | |
| - | | 9,500
| + | |
| - | | 2,200
| + | |
| - | | 5,800
| + | |
| - | | 8,000 agents; 60 cps; 200 reporting users at max query load; ECC: 5 scalars @ 35 bytes each.
| + | |
| - | |-
| + | |
| - | | ROGGER
| + | |
| - | | 610
| + | |
| - | | 360
| + | |
| - | | 425
| + | |
| - | | 2,700
| + | |
| - | | 400
| + | |
| - | | 1,600
| + | |
| - | | 7,500
| + | |
| - | | 2,150
| + | |
| - | | 4,300
| + | |
| - | | 4,000 agents; 30 cps; ECC: 5 scalars @ 35 bytes each
| + | |
| - | |}
| + | |
| - | | + | |
| - | === Contact Center Express/IPIVR IOPS ===
| + | |
| - | | + | |
| - | The following table lists the IOPS numbers for Unified Contact Center Express/IPIVR.
| + | |
| - | | + | |
| - | {| border="1"
| + | |
| - | |-
| + | |
| - | ! IOPS Type
| + | |
| - | ! 2vCPU
| + | |
| - | |-
| + | |
| - | | IOPS Avg per VM
| + | |
| - | | 150
| + | |
| - | |-
| + | |
| - | | IOPS Max spike per VM
| + | |
| - | | 1500
| + | |
| - | |}
| + | |
| - | | + | |
| - | ----
| + | |
| | | | |
| | {| border="1" class="wikitable" | | {| border="1" class="wikitable" |
| | |- | | |- |
| - | ! style="background-color: rgb(255, 215, 0);" | '''Back to:''' [[Unified Communications in a Virtualized Environment|Unified Communications in a Virtualized Environment]] | + | ! style="background-color: rgb(255,215,0)" | '''Back to:''' [[Unified Communications in a Virtualized Environment|Unified Communications in a Virtualized Environment]] |
| | |} | | |} |